Carlos Lidón

UX/UI Director

¡Hola! I am a UX/UI leader and designer with 13+ years of experience shipping interfaces for video games across console, PC, and mobile.

Carlos Lidón

Games I have worked on

Minecraft Dungeons II. UX/UI Director. In development. PC / Console
Candy Crush Saga. Lead UI Designer. 2012. iOS / Android
Diamond Diaries Saga. Lead UI Designer. 2018. iOS / Android
Game of Thrones: Seven Kingdoms. UX/UI Director. 2016. iOS / Android
Pyramid Solitaire Saga. Senior UI Artist. 2017. iOS / Android
Bubble Witch 2 Saga. Lead UI Designer. 2019. iOS / Android
Collect Em All!. Head of UI. 2022. iOS / Android
Candy Crush Soda Saga. Senior UI Artist. 2018. iOS / Android
Blossom Blast Saga. Lead UI Designer. 2019. iOS / Android
Dawn of Gods. Lead Graphic Designer / UI. 2015. iOS / Android
BAM! Battles and Monsters. Lead Graphic Designer / UI. 2014. iOS / Android
Blood Quest. Lead Graphic Designer / UI. 2014. iOS / Android

About me

Making games is my passion, and the process of crafting them is what I enjoy most. Over the last decade, I have designed interfaces for console, PC, and mobile, learning from players every day.

As a UX/UI leader, I support teams with guidance and direction while building strong design communities. I combine leadership with hands-on design and technical implementation in-engine.

I help teams succeed by defining guidelines, building and maintaining design systems, and establishing effective ways of working.

I currently work as UX/UI Director at Mojang Studios on Minecraft Dungeons II, and I also teach UX/UI at schools and universities.

Skills

UX & UI Design

  • Wireframing and prototyping
  • High-fidelity mockups
  • UI motion graphics
  • UI implementation
  • User flows and user journeys
  • Usability testing and heuristic evaluation
  • Style guides and design systems

Leadership & Management

  • People management
  • Mentoring, coaching, and teaching
  • Team building and facilitation
  • Strategy and vision
  • Public speaking

Contact

Want to reach out?
You can find me on Linkedin in the link below:

Carlos Lidon - UX/UI Director at Mojang Studios