/ About me

Making games is my passion and its crafting process is what I enjoy the most. My focus is on Interaction and UI Design: how we can best translate our designs and ideas into something our players will understand and enjoy. As a UI/UX leader, I always look for ways to support my team: empowering the community, looking for growth opportunities for them, ensuring that they have what they need, that they feel engaged and challenged. I contribute with hands-on UI design and tech expertise for a top-notch engine implementation. Additionally, I support game teams by establishing guidelines and best practices, creating and maintaining the style guide, removing blockers, and defining ways of working for success. My approach to working in teams: empathy, sheer optimism, small doses of hyperactivity, and deep care for my work. Let's ship some interfaces! 

Carlos Lidón - UI/UX Leader for games

/ Skill set

UI / IxD / UX DesignWireframingPrototypingHi-Fi UI AssetsUI AnimationUI ImplementationUser Flows, User JourneysUsability Testing 

LeadershipPeople ManagementMentoring, Coaching, TeachingTeam Building, FacilitationHiringPublic Speaking 

Software expertiseAdobe: Ps, Ai, XD, AE, AnFigmaUnityUnreal EngineLumberyard / Cry Engine 

Language proficiencySpanish: NativeEnglish: AdvancedGerman: AdvancedFrench: AdvancedItalian: IntermediateSwedish: Beginner 

/ Contact


Want to talk about UI?Let's connect on Linkedin or drop me a line:


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